Project 2: Draw 150 cubes minimum, establish one light source and add 3d tone to every cube.
6 essential values needed to create the illusion of 3D light on three basic forms: 1.CUBE 2.CYLINDER 3. SPHERE.
Apply the four main values first, light, shadow, core shadow and cast shadow and finish with highlights and finally reflected light.
How to establish cast shadows on a ground plan and how to create them when they are in space.
There are six values. Four are the foundation. You have to have these four values. I. light 2. shadow 3. core shadow 4. cast shadow. the last two values are the BLING! 1. highlight is the brightest the reflected light is the lightest value in the shadow.
Once you have drawn out your cubes, establish one light source and based on that light source apply 3D values on all the cubes. Apply one value at a time, this is more efficient and will save time.
Project 2: Draw 150 cubes minimum, establish one light source and add 3d tone to every cube.
Project 2 is a repeat of Project 1, with the addition of shade and tone. Your grey values that you have selected, should work together to create impact. Apply the foundation values, Light, Shadow and core shadow , do one at a time, it is faster. Always think efficiency. When you have done that go back and apply highlights, cast shadow and reflected light, as desired. Remember speed is god, by being efficient you are faster. Use one light source, this creates the illusion of reality that everyone understands.