Project 6: Repeat project 5 and add 3D values using one light source.

Simplified planes of the head.
For an object to be 3 dimensional it has to have width, height and depth. Once an object is built it will have planes that will define its form.

Created by Vince Mancuso

Created by Vince Mancuso

Using a sphere to build the wire frame of a Manikin head, we establish planes that define the front, sides, back, top and bottom views of the manikin head. By memorizing these planes we can figure out how to apply the light and shadow values.

The Asaro head. A training manikin. Memorize the planes of the head. Front, back, side , top and bottom.

The Asaro head. A training manikin. Memorize the planes of the head. Front, back, side , top and bottom.

The Planes are specific shapes that can be filled in with a specific value or colour.

The Planes are specific shapes that can be filled in with a specific value or colour.

Determine the border between planes and tone based on what the light will hit and miss, then just blend the edge.

Determine the border between planes and tone based on what the light will hit and miss, then just blend the edge.

WEB sample

WEB sample

WEB sample

WEB sample

WEB sample

WEB sample

WEB sample

WEB sample

Student example

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Apply the foundation values first, one at a time. Light, Shadow and Core shadow. Manage your time and work fast. If you have time left go back and apply the bling elements. Highlights, Cast Shadows and reflected light. It's gonna look awesome.