Project 1: Minimum 150 cubes in space, line work only
In this video artist Vince Mancuso talks about perspective. Perspective can be reduced down to one word convergence. Parallel lines that move away from the picture plan have to converge to a point in space.
Every 3D object has a X Y Z axis. The cube is your most reliable form, when trying to find the X Y Z axis. This demo shows you how to find the X Y Z axis using a c
isometric vs convergence in perspective drawing
Draw cubes decisively. Don't spend more than 2 hours on this, remember we want to build control through repetition.
Project 1: Minimum 150 cubes in space, line work only
The goal in this assignment is to work no more that 3 hours and draw like your in a race against time. Remember you are drawing cubes, so they have to look like cubes. Don't focus on getting it right, focus on it looking right, there is a difference. You want the perception of a cube not an exact cube. The reason for this is to develop the ability to create the illusion of reality, fast. Speed is god in professional art. You are pre visualize ideas quickly, this skill is essential to the development of ideas. If it isn't right, think of what you did wrong , make the change and try again.
Drawing so you can see through the cubes is recommended. You a starting to train your brain to see in 3D. More is best.